January 23, 2012

TWO HEADS ARE BETTER THAN ONE:

Online Gamers Achieve First Crowdsourced Redesign of Protein: Next up will be a more useful target--potent versions of small protein inhibitors that bind to and block the 1918 pandemic influenza virus (Jessica Marshall and Nature magazine  | January 22, 2012)

Obsessive gamers' hours at the computer have now topped scientists' efforts to improve a model enzyme, in what researchers say is the first crowdsourced redesign of a protein.

The online game Foldit, developed by teams led by Zoran Popovic, director of the Center for Game Science, and biochemist David Baker, both at the University of Washington in Seattle, allows players to fiddle at folding proteins on their home computers in search of the best-scoring (lowest-energy) configurations.

The researchers have previously reported successes by Foldit players in folding proteins, but the latest work moves into the realm of protein design, a more open-ended problem. By posing a series of puzzles to Foldit players and then testing variations on the players' best designs in the lab, researchers have created an enzyme with more than 18-fold higher activity than the original. The work was published January 22 in Nature Biotechnology.

"I worked for two years to make these enzymes better and I couldn't do it," says Justin Siegel, a post-doctoral researcher working in biophysics in Baker's group. "Foldit players were able to make a large jump in structural space and I still don't fully understand how they did it."

Posted by at January 23, 2012 6:30 AM
  

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