October 22, 2009
BUT DO THEY GIVE YOU A STUFFY?:
A classic game is still a winner as it rolls into electronic future (Amy Z. Quinn, 10/21/09, The Inquirer)
The first Skee-Ball alleys were 36 feet long, but the length had been trimmed to 14 feet by the time the first known Skee-Ball tournament was held in an Atlantic City boardwalk arcade in 1932. In 1981, the lanes had been pared down to the now-standard 10 feet. The original hand-crank ball returns were gone by the time the electronic version debuted in 1974, and over the years the old-timey wooden balls - exactly 31/8 inches in diameter and made of compressed sawdust from cutting the wood for the lanes - have been replaced with plastic, Graham said.Posted by Orrin Judd at October 22, 2009 12:54 PM"The plastic balls are OK, but they really don't make the same sound," Graham said. "Unfortunately, [the wooden balls] are really hard to come by these days - the company we used to use to make the balls shut down."
Still, Skee-Ball forges ahead, employing about 35 people who make, market, and service a catalog of arcade and amusement games. And while it seems to go hand-in-hand with summer weekends at the Jersey Shore, about 100,000 Skee-Ball lanes are currently operating in arcades, bars, and amusement centers worldwide, Graham said.
The iPhone version of the game, developed by Brooklyn-based Freeverse Inc., was released Sept. 22 and has since been near the top of the list of most popular paid downloads. It was important that the digital version somehow capture the spirit of the actual game in order for Skee-Ball Gaming Co. to license its brand, Graham said.
"It's really an odd mix because you have so many people who are interested in the retro feel of the Skee-Ball game, but then on the other hand you have all this technology going on, and it's just amazing that it's transcended the generations," she said.
Reviewers and gamer blogs have raved about the handheld game's rich, authentic sound - the clacking noise the balls make as they roll down into the chute is spot-on - and the ability to direct the ball toward the higher-point targets by tilting the iPhone. The game also scores with detailed graphic touches like the familiar prize tickets and appropriately cheesy items for which to redeem them, such as plastic vampire teeth and a paper finger trap.
